Lilith

Starting Statistics

Size: Large; Speed: 30 ft. Fly 60 ft. (perfect); AC: +1 natural armor; Attack: 2 slams (1d8 +Energy Drain); Ability Scores: Str 16, Dex 22, Con 16, Int 13, Wis 10, Cha 26; Special Qualities: Immune electricity fire, poison. SR 18; Resist acid 10, cold 10.

                Energy Drain (Su) Lilith drains energy from a mortal she touches. This bestows one negative level. The target needs to make a   Fortitude save to remove a negative level. These save DCs are Charisma-based. The DC is 10+ half the Summoner level plus                 Lilith's Charisma Modifier.

 

Table: Lilith

Class Level

Special

1-14

N/A - Use Starting Statistics. Cannot obtain before level 15

15

Limit Break, Dark III, Shadow Strike, Pit of Despair, Corruption, Darkga

16

-

17

-

18

Demonic Crush

19

-

20

-

 

Limit Break (Su): At 1st level, Lilith receives the Limit Break (Black Hole).

Black Hole (Su): Lilith conjures a black hole of dark energy, blasting her foes. Creatures within 30 feet of the avatar take 1d6 points of shadow damage per summoner level, with a Reflex save (DC 10 + half of the summoner’s level + Lilith’s Constitution modifier) for half damage.

 

Dark III (Sp): At 3rd level, Lilith is able to cast Dark III like the spell. This is a spell-like ability and

consumes Summon Monster 3 from the summoner. Blue mages may learn this ability as a 3rd level spell (DC 21).

                Dark III
                Dark
                Level: Black Mage/Necromancer/Dark Knight 3
                Casting Time: 1 standard action
                Range: Close (25 ft. + 5 ft./2 levels) 
                Effect: Ray
                Duration: Instantaneous
                Saving Throw: Will partial
                Spell Resistance: Yes

                Creature Learned From (BM only): Lilith

                You direct a blast of shadow energy at your opponent. You must make a ranged touch attack to                hit, and if the ray hits, it deals 5d6 points of shadow damage + your casting modifier            (Intelligence, Wisdom, or Charisma) + 3 point per caster level (maximum +15) and inflicts the      Dimmed status effect unless the creature makes a Will save.

                Dimmed: A dark mask surrounds the character's face, making it difficult to see clearly. Characters that are inflicted with this status effect suffer a -1 penalty on Armor Class and a -1 penalty on Search checks and       on most Strength- and Dexterity-based skill checks. All checks and activities that rely on vision (such as       reading and Perception checks to spot) suffer 20% fail chance. All opponents are considered to have partial concealment (10% miss chance) to the character. Light spells and effects remove this status effect.

 

Shadow Strike (Ex): At 6th level, as a standard action, Lilith can make a slam attack by striking a shadow adjacent to her and hitting a foe up to 30 feet away. It has a -5 penalty on the attack roll with this ability but the foe is considered flat-footed against the attack.

 

Pit of Despair (Su): At 9th level, Lilith creates a blast of dark energy against a single foe. The target of this ability suffers the effects of Gravity, as the black magic spell. This is a spell-like ability that consumes a Summon Monster 5 from the summoner. Blue mages may learn this ability as a 5th level spell (DC 25).

                Gravity
                Enfeebling/Dark
                Level: Black Mage/Necromancer 5
                Casting Time: 1 standard action
                Range: Medium (100 ft. + 10 ft./level) 
                Target: One creature
                Duration: Instantaneous
                Saving Throw: Fortitude negates
                Spell Resistance: Yes

                You beckon the shadow elemental powers to weaken your foe. The target must make a              Fortitude save or lose half of his current hit point total.

 

Corruption (Su): At 12th level, Lilith whispers words of taint and corruption to one foe up to 30 feet away. The subject must make a Will save (DC 10 + half of the summoner’s level + Lilith’s Charisma modifier) or be inflicted with Confuse status. This is a spell-like ability that consumes a Summon Monster 6 from the summoner. (Blue mages may learn this ability as a 6th level spell (DC 27).

 

Darkga (Sp): At 15th level, Lilith is able to cast Darkga like the spell. This is a spell-like ability and

consumes 5 MP from the summoner. Blue mages may learn this ability as a 5th level spell (DC 25).

                Darkga
                Dark
                Level: Black Mage/Necromancer/Blue Mage/Dark Knight 5
                Creature Learned From (BM only): Lilith

                This spell functions like 
Darkra, except it deals 1d8 points of shadow damage per caster level       (maximum 15d8) and the area of effect increases to a 30-ft-radius spread.

 

Demonic Crush (Ex): At 18th level, Lilith can attempt a ranged touch attack roll against a target within 30 feet. If the attack is successful, the target takes 5d6 points of shadow damage.