Sword of the Brotherhood

= D a w n   o f   W a r =

world of

Camlan Dominion: Home to mostly humans. A Theocracy ran by Religious officials, with a deity appointed King. Their religion is based around the deity-fied Dominion's first King, Arcturus Pendragon and his Knights Twelve, who slew an ancient evil Dragon, Tiamat and freed the populous from her tyrannical rule a thousand years ago. Now led by King U'tur Pendragon and his council of 4 Arch Bishops, each representing one of the four noble house of the Camlan Dominion while the King's family representing the fifth, descendants of the first king. The Camlan Dominion's Flag and Banner contains the Dominion shield, which has the crests of all five houses upon its face (A Rook, Knight, Bishop, Queen's crown (All chess pieces resemblance), and finally a Dragon). The Camlan Dominion is strict about its religious laws. If any Heretics are found within its borders, steps are taken to eliminate or pacify the heresy.

            The Camlan Dominion used to be part of and the seat of power of a much bigger alliance of Elven and Dwarven Kingdoms, united against the Orcish Horde. The Horde was utterly defeated by the Alliance, most of their kin wiped out, routed and driven back to the northern Orac Wastes. All evidence suggested that the Orcs had all died out due to harsh condition of the Wastes and depleted population from the war. Scouts were sent into the Orac Wastes over the years and their findings supported this claim. Abandoned and ran down camps, with only corpses or remains left in them.

            Arthur Pendragon, son of U'Tur Pendragon, has very different political views of his father, causing animosity between them.

                        Mage's Sanctum: The only officially and legally recognized users of arcane         magic.             Those that practice arcane outside the sanctum are considered witches and put    to death.

            Monster Hunter's Guild: Non Magic users trained specifically to hunt the un-natural.

 

Obru'Xant Empire: Most Dwarves are Atheistic after the Holy War 1000 years ago. Though a small percentage of them still worship deities. Most of them "worship" family trees and ancestors. However, the Dwarves have a dark side to them. While the Dwarves have a royal family, their society is Feudalistic. And the families that control the Dwarven Empire are actually controlled by a cult of Duergar that worship the Ancient One Dead God, Aljanun. These "Three Families's" Ultimate goal is to bring the second coming of Aljanun.

"Eternal City": One of the Knights Eternal decided to let the souls they sucked up thousands of years ago out and they are carving a mountain out for material to make vessels for the souls.

Strahvania: Vampire Nation controlled by the Vampire Elders.

Dahj'Gir Hegemony: Outward appearances make the High elves like typical elves, but in reality they have a secret caste of elves that provide the populous with magic by sapping it away from nature. In truth, long ago, the High elves lost their magic in the Holy War when their deities and the Pareepa Tree perished at the hands of Tiamat. Now the "Necro-Elves" travel the world, sapping it of its magic so that it may feed a new Pareepa and thereby the Elven People with magic until they can get enough to resurrect their Goddess Triad.

"Undead Nation": Ruins litter this vast landscape indicating a once advanced civilization resided here. Now little more than a mass grave. It is said that a God of the dead was summoned here over a thousand years ago causing its destruciton. Nowdays, the dead roam the lands mindlessly. Rumor has it that a powerful mage resides deep within.

"Kalthara Nation":

"Dragonian Nation":

"Yak'folk Nation":

 

Kingdom of the North: